unit temp;
interface
uses
  Direct3D9,D3DX9,DXTypes,DXUT,DXUTmisc,sysutils,
  Config,camera;
type

ColorVertex = record
  x,y,z :     Single;
  color :     Cardinal; // Cardinal = DWORD?
end;

NormalTexVertex = record
  x,y,z :     Single;   //Position
  nx,ny,nz:   Single;   //Normal Vector
  u,v:        Single;   //Texture Coord
end;


implementation

end.
